![]() presets – save parameter value presets on any node and distribute them by saving them here.The packages in this folder are not automatically executed, but called via the “package_path” variable in the package that added this parent folder to the HOUDINI_PATH. packages – I place additional packages here to keep consistency with the folder naming convention.otls – save Houdini Digital Assets (HDAs) here.These are some of the most useful I have found so far…. By just creating these key worded folders in the HOUDINI_PATH, we add certain types resources to the environment. Now let’s talk about the things we can add “for free” to the environment at this point. One per project/team/game/freelance job – the sky is the limit. Thanks to Houdini packages, we append, prepend or replace the Houdini environment without dealing with houdini.env.
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